diff --git a/main.lua b/main.lua index c272015..4dabc4e 100644 --- a/main.lua +++ b/main.lua @@ -8,8 +8,10 @@ function love.load() fov = 30 + width = 1024 + height = 512 love.graphics.setBackgroundColor(0, 0, 0, 1) - love.window.setMode(1024, 512) + love.window.setMode(width, height) player = {} player["x"] = 96 @@ -89,8 +91,8 @@ function love.update() end function love.draw() - drawMap() - drawPlayer() + -- drawMap() + -- drawPlayer() drawRays3D() end @@ -250,11 +252,11 @@ function drawRays3D() end disT = disT * math.cos(ca) - local lineH = int(map.size * 320 / disT) - if lineH > 320 then - lineH = 320 + local lineH = int(map.size * height / disT) + if lineH > height then + lineH = height end - local lineO = int(160 - (lineH / 2)) + local lineO = int((height / 2)- (lineH / 2)) love.graphics.setPointSize(8) love.graphics.setColor(1, 1, 1) @@ -262,7 +264,7 @@ function drawRays3D() for y = 0, top do if y == 0 or y == top then love.graphics.points( - r * 8 + 530, y + lineO + r * 8 + (width / 4) , y + lineO ) end end